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ZENODO
Dataset . 2024
License: CC BY
Data sources: ZENODO
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
ZENODO
Dataset . 2025
License: CC BY
Data sources: ZENODO
ZENODO
Dataset . 2024
License: CC BY
Data sources: Datacite
ZENODO
Dataset . 2025
License: CC BY
Data sources: Datacite
ZENODO
Dataset . 2025
License: CC BY
Data sources: Datacite
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Cadenza Challenge (CAD1): Submission audio samples for listening to music over the headphones challenge

Authors: Cox, Trevor John; Roa Dabike, Gerardo;

Cadenza Challenge (CAD1): Submission audio samples for listening to music over the headphones challenge

Abstract

Cadenza This is the submission data for the listening over headphones task from the First Cadenza Machine Learning Challenge (CAD1). The Cadenza Challenges are improving music production and processing for people with a hearing loss. According to The World Health Organization, 430 million people worldwide have a disabling hearing loss. Studies show that not being able to understand lyrics is an important problem to tackle for those with hearing loss. Consequently, this task is about improving the intelligibility of lyrics when listening to pop/rock over headphones. But this needs to be done without losing too much audio quality - you can't improve intelligibility just by turning off the rest of the band! We will be using one metric for intelligibility and another metric for audio quality, and giving you different targets to explore the balance between these metrics. Please see the Cadenza website for a full description of the data

This dataset contains the submission audio signals for the CAD1 task1. The signals correspond to 30-second segments of 49 tracks of the MUSDB18-HQ test split. The signals were processed according the CAD1 requirements. Please refer to the Cadenza challenge website and to the paper for details. Total number of audio samples: 25,971. Description of files: CAD1_data.zip: package containing the audio signals listeners.json: JSON file with the annonimized listeners' audiograms. musdb18.test.json: JSON file with the 49 MUSDB18-HQ tracks included. musdb18.segments.json: JSON file with details of the 30-second segments used. HAAQI_scores.csv: CSV file with HAAQI scores The audio signals are organised as: //__remix.flac where: TEAM_ID: 9 unique ids to identify each Team. Listener_ID: 53 unique ids to identify each listener.

Cite as: G. Roa Dabike, M. A. Akeroyd, S. Bannister, J. P. Barker, T. J. Cox, B. Fazenda, J. Firth, S. Graetzer, A. Greasley, R. R. Vos and W. M. Whitmer, "The First Cadenza Challenges: Using Machine Learning Competitions to Improve Music for Listeners With a Hearing Loss," in IEEE Open Journal of Signal Processing, under review.

Related Organizations
Keywords

Machine learning, Signal Processing, audio, challenge, music, acoustics

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average