
doi: 10.3982/te4557
handle: 10419/296373
We analyze information design games between two designers with opposite preferences and a single agent. Before the agent makes a decision, designers repeatedly disclose public information about persistent state parameters. Disclosure continues until no designer wishes to reveal further information. We consider environments with general constraints on feasible information disclosure policies. Our main results characterize equilibrium payoffs and strategies of this long information design game and compare them with the equilibrium outcomes of games where designers move only at a single predetermined period. When information disclosure policies are unconstrained, we show that at equilibrium in the long game, information is revealed right away in a single period; otherwise, the number of periods in which information is disclosed might be unbounded. As an application, we study a competition in product demonstration and show that more information is revealed if each designer could disclose information at a predetermined period. The format that provides the buyer with most information is the sequential game where the last mover is the ex ante favorite seller.
Mertens-Zamir solution, Concavification, 330, D.D8.D82 - Asymmetric and Private Information • Mechanism Design, Bayesian persuasion, Product demonstration, C72, convexification, product demonstration, Information design, C.C7.C72 - Noncooperative Games, stochastic games, Convexification, [SHS.ECO] Humanities and Social Sciences/Economics and Finance, B- ECONOMIE ET FINANCE, ddc:330, Mertens Zamir solution, and Uncertainty/D.D8.D82 - Asymmetric and Private Information • Mechanism Design, [SHS.ECO]Humanities and Social Sciences/Economics and Finance, Statistical experiments, JEL: D - Microeconomics/D.D8 - Information, Splitting games, information design, D82, Stochastic games, stochastic differential games, Knowledge, concavification, JEL: C - Mathematical and Quantitative Methods/C.C7 - Game Theory and Bargaining Theory/C.C7.C72 - Noncooperative Games, Stochastic games, Games with incomplete information, Bayesian games, splitting games, statistical experiments
Mertens-Zamir solution, Concavification, 330, D.D8.D82 - Asymmetric and Private Information • Mechanism Design, Bayesian persuasion, Product demonstration, C72, convexification, product demonstration, Information design, C.C7.C72 - Noncooperative Games, stochastic games, Convexification, [SHS.ECO] Humanities and Social Sciences/Economics and Finance, B- ECONOMIE ET FINANCE, ddc:330, Mertens Zamir solution, and Uncertainty/D.D8.D82 - Asymmetric and Private Information • Mechanism Design, [SHS.ECO]Humanities and Social Sciences/Economics and Finance, Statistical experiments, JEL: D - Microeconomics/D.D8 - Information, Splitting games, information design, D82, Stochastic games, stochastic differential games, Knowledge, concavification, JEL: C - Mathematical and Quantitative Methods/C.C7 - Game Theory and Bargaining Theory/C.C7.C72 - Noncooperative Games, Stochastic games, Games with incomplete information, Bayesian games, splitting games, statistical experiments
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