
doi: 10.1109/seaa.2017.21
Software engineering, especially design and requirements engineering, is intensely creative. However, practitioners and researchers appear to perceive creativity differently, hindering knowledge transfer. To explore and understand these perceptual differences, this paper combines a systematic mapping study of SE research literature with an interview study of practitioners. The subsequent analysis of 84 primary studies and 17 semi-structured interviews reveal some agreement (e.g. creativity is a process that produces novel and useful ideas). However, it also reveals important differences in the way creativity is conceptualized, measured and improved. These differences undermine evidence-based techniques to enhance and measure creativity in SE research and practice.
Software engineering, interviews, Creativity, systematic mapping, Interviews, Systematic mapping, creativity, software engineering
Software engineering, interviews, Creativity, systematic mapping, Interviews, Systematic mapping, creativity, software engineering
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 15 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
