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A simple algorithm for computing positively weighted straight skeletons of monotone polygons

Authors: Biedl, Therese; Held, Martin; Huber, Stefan; Kaaser, Dominik; Palfrader, Peter;

A simple algorithm for computing positively weighted straight skeletons of monotone polygons

Abstract

We study the characteristics of straight skeletons of monotone polygonal chains and use them to devise an algorithm for computing positively weighted straight skeletons of monotone polygons. Our algorithm runs in [Formula: see text] time and [Formula: see text] space, where n denotes the number of vertices of the polygon.

Keywords

Computational geometry, Article, Theoretical Computer Science, Computer Science Applications, Weighted straight skeleton, Lower envelope, Signal Processing, Monotone polygon, Information Systems

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citations
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
7
Average
Average
Average
Green
hybrid