
In the last few years, a growing interest has been devoted to improve rehabilitation strategies by including serious games in the therapy process. Adaptive serious games seek to provide the patients with an individualized rehabilitation environment that meets their training needs. In this paper, a dynamic difficulty adaptation (DDA) technique is suggested. This technique focuses on the online adaptation of the game difficulty by taking into account patients' abilities and motivation. The results of the experiment show that the adaptation technique increases the number of tasks, number of successful tasks as well as the movement amplitude during a game session. The technique positively effects the training outcomes of stroke patients, which can help them to recover their functions.
Stroke, Serious games, [INFO.EIAH] Computer Science [cs]/Technology for Human Learning, Adaptation, [INFO] Computer Science [cs]
Stroke, Serious games, [INFO.EIAH] Computer Science [cs]/Technology for Human Learning, Adaptation, [INFO] Computer Science [cs]
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