
doi: 10.1145/3730845
We introduce Sphere Carving , a novel method for automatically computing bounding volumes that closely bound a procedurally defined implicit surface. Starting from an initial bounding volume located far from the object, we iteratively approach the surface by leveraging the signed distance function information. Field function queries define a set of empty spheres, from which we extract intersection points that are used to compute a bounding volume. Our method is agnostic of the function representation and only requires a conservative signed distance field as input. This encompasses a large set of procedurally defined implicit surface models such as exact or Lipschitz functions, BlobTrees, or even neural representations. Sphere Carving is conceptually simple, independent of the function representation, requires a small number of function queries to create bounding volumes, and accelerates queries in Sphere Tracing and polygonization.
Bounding Volumes, Implicit surfaces, Implicit surfaces Signed Distance Fields Bounding Volumes, [INFO.INFO-MO] Computer Science [cs]/Modeling and Simulation, Signed Distance Fields
Bounding Volumes, Implicit surfaces, Implicit surfaces Signed Distance Fields Bounding Volumes, [INFO.INFO-MO] Computer Science [cs]/Modeling and Simulation, Signed Distance Fields
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