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This study aims to find out: (1) the effect of role-playing on students' social skills; (2) the influence of role-playing on student confidence; and (3) the effect of role-playing methods on students' social skills and self-confidence. This research is a pseudo-experimental research with a non-equivalent control group design. The population of this study was all grade V students of SDN Masbagik Selatan, Masbagik District, East Lombok District. The sample of this study was 52 students. Sample determination using cluster random sampling technique. Of the population to be sampled are 2 schools randomly. One school was determined as an experimental class using the role-playing method and one school was used as a control class using the lecture method. The classes sampled were class V SDN 2 Masbagik Selatan (experiment) and SDN 4 Masbagik Selatan (control). Research instruments in the form of questionnaires and observations. The data normality test was carried out using Kolmogrov- Smirnov, while the homogeneity test used Box's M test. The results showed that: (1) The role-playing method had a significant positive effect on students' social skills with a significance value of 0.000 <0.05; (2) The role-playing method had a significant positive effect on students' confidence with a significance level of 0.000 <.05; (3) Roleplaying methods have a significant positive effect on students' social skills and confidence. The results of data analysis in this study show that there is a significant influence of role-playing methods on social skills and student confidence in social studies learning content of grade V elementary school students.
Role playing, social skills, confidence.
Role playing, social skills, confidence.
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