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VIRTUAL LEARNING TECHNOLOGY METHODS AND LEADERS IN VIRTUAL EXISTENCE

ВИРТУАЛЬНЫЕ ТЕХНОЛОГИИ ОБУЧЕНИЯ, МЕТОДЫ И ЛИДЕРЫ В ВИРТУАЛЬНОМ СУЩЕСТВОВАНИИ
Authors: O'g'li, Ibodullayev Sardor Nasriddin; O'g'li, Sodiqjonov Yaxyobek Sobirjon;

VIRTUAL LEARNING TECHNOLOGY METHODS AND LEADERS IN VIRTUAL EXISTENCE

Abstract

Технологии виртуального обучения произвели революцию в образовательном ландшафте, предложив иммерсивные и интерактивные возможности обучения. В этой статье исследуются методы, используемые в технологии виртуального обучения, и определяются лидеры, внедряющие инновации в сфере виртуального существования. Изучая вклад этих лидеров, мы получаем представление об их преобразующем влиянии на образование и общество в целом. В статье рассматриваются виртуальная реальность (VR), дополненная реальность (AR) и геймификация как ключевые методы в технологии виртуального обучения. В нем также представлены компании EdTech, образовательные учреждения и исследователи как лидеры в этой области. Изучаются преимущества и проблемы технологии виртуального обучения, обсуждаются будущие перспективы, включая интеграцию искусственного интеллекта и расширенной реальности. В целом, в этой статье подчеркивается преобразующий потенциал технологии виртуального обучения и текущие усилия по формированию будущего образования.

Virtual learning technology has revolutionized the educational landscape by offering immersive and interactive learning experiences. This article explores the methods employed in virtual learning technology and identifies the leaders who are driving innovation in the realm of virtual existence. By examining the contributions of these leaders, we gain insights into their transformative impact on education and society as a whole. The article discusses virtual reality (VR), augmented reality (AR), and gamification as key methods in virtual learning technology. It also profiles EdTech companies, educational institutions, and researchers as leaders in the field. The advantages and challenges of virtual learning technology are explored, and future prospects, including the integration of artificial intelligence and extended reality, are discussed. Overall, this article highlights the transformative potential of virtual learning technology and the ongoing efforts to shape the future of education.

Keywords

EdTech, иммерсивное обучение, : virtual learning, virtual reality, augmented reality, gamification, educational technology, EdTech, leaders, virtual existence, immersive learning, interactive learning, pedagogical innovation, virtual reality labs, virtual classrooms, artificial intelligence, extended reality, lifelong learning, professional development, upskilling., lifelong learning, educational technology, pedagogical innovation, interactive learning, gamification, профессиональное развитие, геймификация, виртуальное обучение, искусственный интеллект, дополненная реальность, расширенная реальность, лидеры, виртуальная реальность, обучение на протяжении всей жизни, artificial intelligence, augmented reality, virtual existence, extended reality, upskilling., virtual classrooms, педагогические инновации, виртуальные классы, leaders, лаборатории виртуальной реальности, повышение квалификации., virtual learning, virtual reality, virtual reality labs, образовательные технологии, интерактивное обучение, виртуальное существование, immersive learning, professional development

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selected citations
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This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
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