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Immersive technologies such as Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) have become worldwide technological innovations superimposing the computerized simulation with the physical world. The thriving concept of simulating an interaction environment broadens the researchers’ competence to design the ideal virtual experimental conditions and sufficiently manipulate the environment’s layouts. Researchers are reporting the significant impacts of AR, VR, and MR applications that have led them to investigate potential capability in several areas, including STEM-related fields. Moreover, researchers concluded that AR-assisted courses tend to enhance students’ learning and spatial cognition and increase student motivation and engagement in the learning process. In this study, the researchers explore their previously developed MR applications to assist students in improving spatial cognition and independent/engaged learning. Additionally, the discussed tools provide simulated immersive laboratory experiences for remote learners.
safety, student engagement, virtual reality, motivation in education, employee engagement, augmented reality
safety, student engagement, virtual reality, motivation in education, employee engagement, augmented reality
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