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Embodied learning is the way of teaching through 3d animated way which is very helpful in creating enthusiasm in students. If a science teacher is unable to create a new way to learn something in students will get bored. Embodied is a ‘3d’ model of learning in which teachers uses various apps in which “3 D” video and pictorial presentation of the content is available to learn the. This paper includes the comparative study of teaching through Embodied mode and tradition way of teaching. In a traditional way of teaching, method teacher used the lecture and lecture cum demonstration method for the dictation of the content. In an Embodied way of teaching, the teacher used the app Human body for the 3d presentation. Kahoot is used for the evaluation of the achievement. The result is calculated with the help of statistical tools mean, standard deviation and‘t’ test.
Embodied learning, human body app, Kahoot
Embodied learning, human body app, Kahoot
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