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What might university instructors learn of pedagogy when their work is approached from the perspective of production? More specifically, how might the university classroom be transformed when instructors actively shift their focus as educators away from pedagogy and toward production? Drawing on two academic years of hands on video game production work with students in their second, third, and fourth years at Trinity Western University, and informed by Jacques Rancière's critical project first articulated in The Ignorant Schoolmaster (1987), and more recently elaborated upon in the The Emancipated Spectator (2008), this paper argues that an educational paradigm of 'production,' counterposed to an educational paradigm that we can loosely and imprecisely describe as traditional 'pedagogy,' makes possible a transformation of the university classroom from a domain of stultifying explication into a domain of emancipatory exploration. With further theoretical support from Michel de Certeau's The Practice of Everyday Life (1984), and Stefano Harney and Fred Moten's The Undercommmons (2013), this paper proposes tactics whereby teachers might short circuit the professionalization of academic instruction and the commodification and alienation of its students, so fostering emancipatory and egalitarian learning environments that encourage students to take hold of the means of production themselves.
{"references": ["De Certeau, Michel. The Practice of Everyday Life. Translated by Steven F. Rendall. Berkeley, CA: University of California Press, 1988.", "Harney, Stefano, and Fred Moten. The Undercommons: Fugitive Planning and Black Study. Wivenhoe, UK: Minor Compositions, 2013.", "Heidegger, Martin. Being and Time. Translated by Joan Stambaugh. Albany, NY: State University of New York Press, 2010.", "Ranci\u00e8re, Jacques. The Emancipated Spectator. Translated by Gregory Elliott. London, UK: Verso, 2021.", "Ranci\u00e8re, Jacques. The Ignorant Schoolmaster: Five Lessons in Intellectual Emancipation. Translated by Kristin Ross. Stanford, CA: Stanford University Press, 1991.", "Stein, Eric. \"Teaching for Food,\" April 20, 2018. https://steinea.github.io/note s/2018/04/20/teaching-for-food.", "Stein, Eric. \"Teaching for Food, 2: Not to Be Called Rabbi,\" May 29, 2020. https: //steinea.github.io/notes/2020/05/29/teaching-for-food-2."]}
Game Development, Michel de Certeau, Fred Moten, Pedagogy, Game Production, Jacques Rancière, Stefano Harney
Game Development, Michel de Certeau, Fred Moten, Pedagogy, Game Production, Jacques Rancière, Stefano Harney
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