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ZENODO
Dataset . 2021
License: CC BY
Data sources: Datacite
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
ZENODO
Dataset . 2021
License: CC BY
Data sources: Datacite
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
ZENODO
Dataset . 2021
License: CC BY
Data sources: ZENODO
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Preventing Struck-by Hazards: Defying Risk-habituation via Virtual Accident Simulation

Authors: Changbum Ahn;

Preventing Struck-by Hazards: Defying Risk-habituation via Virtual Accident Simulation

Abstract

Repeated exposure to struck-by hazards in road work zones generates workers’ habituation to risks related to those hazards, a key contributor to accidents in road work zones. Thus, analyzing the development of risk habituation and providing proper intervention are crucial to preventing accidents in road work zones. In this context, this study employs a virtual reality (VR) environment as a behavioral intervention tool to investigate its effect on mitigating a decline in workers’ vigilance with habituation to hazards in workplaces. A virtual environment that simulates a road maintenance task was developed and used to repeatedly expose subjects to struck-by hazards in road construction sites. A VR accident was simulated in response to the emergence of habituation to hazards within the virtual environment. The intervention effect was investigated to analyze the frequency and threshold of subjects’ vigilant behaviors. The results indicated that the developed VR environment evoked a decline in subjects’ attentiveness as a result of risk habituation within a relatively short period of experiment time, and the simulated VR accidents generated a sustained effect in reducing risk habituation. The findings of this study provide the understanding of how workers’ risk habituation can be observed using VR and how a behavioral intervention in a VR environment can reduce risk habituation to repeatedly exposed workplace hazards.

Tran-SET Project: 20SATAMU20

Related Organizations
Keywords

Risk Habituation, Virtual Reality, Unsafe Behavior, Safety Training, Eye-tracking

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selected citations
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This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
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