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This dataset was used in: Makantasis, Konstantinos, Antonios Liapis, and Georgios N. Yannakakis. "The Pixels and Sounds of Emotion: General-Purpose Representations of Arousal in Games." IEEE Transactions on Affective Computing (2021). If you use this dataset please cite the following papers: @inproceedings{camilleri2017towards, title={Towards general models of player affect}, author={Camilleri, Elizabeth and Yannakakis, Georgios N and Liapis, Antonios}, booktitle={2017 Seventh International Conference on Affective Computing and Intelligent Interaction (ACII)}, pages={333--339}, year={2017}, organization={IEEE} } @article{makantasis2021pixels, title={The Pixels and Sounds of Emotion: General-Purpose Representations of Arousal in Games}, author={Makantasis, Konstantinos and Liapis, Antonios and Yannakakis, Georgios N}, journal={IEEE Transactions on Affective Computing}, year={2021}, publisher={IEEE} }
Part of this dataset was created and processed in the framework of the TAMED project (Grant Agreement 101003397) funded by the European Union's H2020 research and innovation programme.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
| views | 20 | |
| downloads | 9 |

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