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doi: 10.5281/zenodo.45139
A Matlab implementation of the motion energy filtering method proposed by Adelson and Bergen (1985), and described in Kiani et al. (2008) and others. The function takes a 3-dimensional movie as inputs, constructs 3D filters based on parameters describing the visual stimulus presentation, and filters by FFT-based convolution.
motion energy, convolution, random-dot stimuli
motion energy, convolution, random-dot stimuli
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