
Recent advances in text-to-music editing, which employ text queries to modify music (e.g.\ by changing its style or adjusting instrumental components), present unique challenges and opportunities for AI-assisted music creation. Previous approaches in this domain have been constrained by the necessity to train specific editing models from scratch, which is both resource-intensive and inefficient; other research uses large language models to predict edited music, resulting in imprecise audio reconstruction. To Combine the strengths and address these limitations, we introduce Instruct-MusicGen, a novel approach that finetunes a pretrained MusicGen model to efficiently follow editing instructions such as adding, removing, or separating stems. Our approach involves a modification of the original MusicGen architecture by incorporating a text fusion module and an audio fusion module, which allow the model to process instruction texts and audio inputs concurrently and yield the desired edited music. Remarkably, Instruct-MusicGen only introduces 8% new parameters to the original MusicGen model and only trains for 5K steps, yet it achieves superior performance across all tasks compared to existing baselines, and demonstrates performance comparable to the models trained for specific tasks. This advancement not only enhances the efficiency of text-to-music editing but also broadens the applicability of music language models in dynamic music production environments.
Accepted at ISMIR 2025 Conference. Code and demo are available at: https://github.com/ldzhangyx/instruct-musicgen
FOS: Computer and information sciences, Sound (cs.SD), Machine Learning (cs.LG), Multimedia (cs.MM), Machine Learning, Sound, Artificial Intelligence (cs.AI), Multimedia, Artificial Intelligence, Audio and Speech Processing (eess.AS), FOS: Electrical engineering, electronic engineering, information engineering, Audio and Speech Processing
FOS: Computer and information sciences, Sound (cs.SD), Machine Learning (cs.LG), Multimedia (cs.MM), Machine Learning, Sound, Artificial Intelligence (cs.AI), Multimedia, Artificial Intelligence, Audio and Speech Processing (eess.AS), FOS: Electrical engineering, electronic engineering, information engineering, Audio and Speech Processing
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