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Audience participation in computer music has long been limited byresources such as sensor technology or the material goods necessary toshare such an instrument. A recent paradigm is to take advantageof the incredible popularity of the smart-phone, a pocket sizedcomputer, and other mobile devices, to provide the audience aninterface into a computer music instrument. In this paper we discuss amethod of sharing a computer music instrument's interface with anaudience to allow them to interact via their smartphone. We propose amethod that is relatively cross-platform and device-agnostic, yetstill allows for a rich user-interactive experience. By emulating acaptive-portal or hotspot we reduce the adoptability issues and configurationproblems facing performers and their audience. We share ourexperiences with this system, as well as an implementation of thesystem itself.
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| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
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| downloads | 6 |

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