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Conference object . 2016
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Conference object . 2016
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Data sources: Datacite
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Game Design For Expressive Mobile Music

Authors: Ge Wang;

Game Design For Expressive Mobile Music

Abstract

This article presents observations and strategies for designing game- like elements for expressive mobile musical interactions. The designs of several popular commercial mobile music instruments are discussed and compared, along with the different ways they integrate musical information and game-like elements. In particular, issues of designing goals, rules, and interactions are balanced with articulating expressiveness. These experiences aim to invite and engage users with game design while maintaining and encouraging open-ended musical expression and exploration. A set of observations is derived, leading to a broader design motivation and philosophy.

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
views
OpenAIRE UsageCountsViews provided by UsageCounts
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