
Video games are widely practiced. Questions about their potential health risks arise, including the risk of addiction. If there is at present no official diagnosis of video games addiction, the DSM-5 proposes temporary criteria based on pathological gambling. Video game addiction affects a minority of at risk individuals. The proposed treatments are essentially psychotherapeutic. Video games practices can be non problematic and they may also have potential beneficial effects on individuals. It is therefore recommended, when assessing video games practices, to take into account the positive and negative impacts of their use.
Behavior, Addictive, Diagnostic and Statistical Manual of Mental Disorders, Risk, Video Games, 616.89, Gambling, 330/650, Humans, 310, ddc: ddc:616.89, ddc: ddc:330/650
Behavior, Addictive, Diagnostic and Statistical Manual of Mental Disorders, Risk, Video Games, 616.89, Gambling, 330/650, Humans, 310, ddc: ddc:616.89, ddc: ddc:330/650
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