Powered by OpenAIRE graph
Found an issue? Give us feedback
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Universidade do Minh...arrow_drop_down
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
addClaim

3D virtual environments' generation

Authors: Gomes, Tiago Emanuel Oliveira;

3D virtual environments' generation

Abstract

The development and testing of ubiquitous environments (places enhanced with sensors, public displays and personal devices) usually presents high costs, both due to the need to acquire specific hardware (sensors, displays, etc.), and the need to use, or even to build, a space wherein the physical system will be implemented. Consider, for example, the impact of testing a new ambient intelligence system to provide information in a hospital or in an airport. It is hardly feasible trying to prototype the system in the target environment due to the costs (e.g. of redesign) and problems associated with such approach. The use of three-dimensional virtual environments then arises as a solution to this problem. Using them, it becomes possible to simulate the use of technology without needing to purchase hardware, and without interfering with the physical environments in which the final system will be installed. Three-dimensional application servers such as SecondLife (secondlife.com) or OpenSimulator (opensimulator.org) provide an easy way to develop virtual worlds. A platform for the prototyping of ubiquitous environments is being developed at the Department of Informatics of the University of Minho, which is based on OpenSimulator: the APEX (rApid Prototyping for user EXperience) framework. At the moment, each new world has to be modelled manually, using an OpenSimulator compatible viewer, which makes this part of the process time-consuming and inefficient. This project’s objective is to study three-dimensional virtual environment modelling approaches, and to develop a module that integrates one of these approaches in the APEX framework to streamline the virtual worlds generation process. The tool developed is presented in this dissertation. It has reduced significantly the environment generation development time in the APEX framework. Moreover, a case study was developed during the project where the tool was used to build the environment. Despite the tool has been developed to meet the needs of the APEX platform, it can be quite useful for other OpenSimulator users.

Country
Portugal
Related Organizations
  • BIP!
    Impact byBIP!
    selected citations
    These citations are derived from selected sources.
    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    0
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Average
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    Average
    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
Powered by OpenAIRE graph
Found an issue? Give us feedback
selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
Green