
handle: 11572/226897
We describe a system to synthesize in real-time footsteps sounds. The sound engine is based on physical models and physically inspired models reproducing the act of walking on several surfaces. To control the real-time engine, three solutions are proposed. The first two solutions are based on floor microphones, while the third one is based on shoes enhanced with sensors. The different solutions proposed are discussed in the paper.
Physical models, sound design, walking, ground surface, virtual environments, sensor technology, footstep sounds, virtual reality, physics-based sound synthesis and control, Sound Synthesis, perception, simulation
Physical models, sound design, walking, ground surface, virtual environments, sensor technology, footstep sounds, virtual reality, physics-based sound synthesis and control, Sound Synthesis, perception, simulation
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