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handle: 10261/128324
Research in the origins and evolution of language has now reached a level where languages with grammatical structures are emerging in computer simulations and robotic experiments based on situated embodied language games played by populations of agents. This paper focuses on some of the technical AI issues related to this research. Specifically, we report on a system for planning complex meanings (IRL) and on their grammatical expression in Fluid Construction Grammar.
This research has been conducted at the Sony Computer Science Laboratory in Paris and the University of Brussels VUB Artificial Intelligence Laboratory. It is partially sponsored by the ECAgents project (FET IST-1940).
Trabajo presentado a la XI Conferencia de la Asociación Española para la Inteligencia Artificial (caepia), celebrada en Santiago de Compostela del 16 al 18 de noviembre de 2005.
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