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En el presente proyecto se ha desarrollado una aplicación que permite al robot humanoide NAO interpretar melodías mediante el uso de un teclado electrónico. Con esto se pretende ampliar las ya numerosas capacidades del robot NAO así como estudiar la viabilidad de su utilización para la docencia en el campo de la música. Para alcanzar este objetivo, se han utilizado los lenguajes Python y XML así como el simulador Choregraphe proporcionado por Aldebaran Robotics y el software libre MuseScore.
Informática, Ocio, Robótica e Informática Industrial, Robot humaniode NAO, Diseño de software, Robótica, Simulador Choregraphe, Música
Informática, Ocio, Robótica e Informática Industrial, Robot humaniode NAO, Diseño de software, Robótica, Simulador Choregraphe, Música
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