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Journal of Interactive Systems
Article . 2013 . Peer-reviewed
License: CC BY
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Journal of Interactive Systems
Article
License: CC BY
Data sources: UnpayWall
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Journal on Interactive Systems
Article . 2013
Data sources: DOAJ
https://dx.doi.org/10.60692/36...
Other literature type . 2013
Data sources: Datacite
https://dx.doi.org/10.60692/qk...
Other literature type . 2013
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Interactive Virtual Terrain Generation using Augmented Reality Markers

إنشاء تضاريس افتراضية تفاعلية باستخدام علامات الواقع المعزز
Authors: Renan Dembogurski; Bruno José Dembogurski; José Luiz Ribeiro de Souza Filho; Dhiego Oliveira Sad; Rodrigo De Souza Silva; Marcelo Bernardes Vieira;

Interactive Virtual Terrain Generation using Augmented Reality Markers

Abstract

This paper presents an application that allows the generation of virtual terrains interactively, using augmented reality markers. This application also allows the user to navigate in the generated virtual environment. To demonstrate how the process is done, a terrain generation scenario was chosen. Virtual objects were augmented using markers and the detection is done through the ARToolKit framework. A particle system was used to simulate deformation to better incorporate the needs of terrain generation. The deformation itself follows an interparticle force between the particles attached to a movable physical marker and the particles attached to a fixed multi-marker representing the mesh. A viscous force is also used to generate a plastic material effect ensuring permanent deformation. The resulting application although conceptually simple and easy to use, can produce an immersive output environment that the user can freely navigate.

Keywords

Computer engineering. Computer hardware, Artificial intelligence, Augmented reality, Oceanography, Virtual reality, Rendering, TK7885-7895, QA76.75-76.765, Tangible User Interfaces in Human-Computer Interaction, Computer Graphics and Visualization Techniques, Computer software, Multi-touch Sensing, Biology, Volume Rendering, Terrain, Immersive Simulations, Human–computer interaction, Ecology, Computer graphics (images), Deformation (meteorology), Virtual Environments, Geology, FOS: Earth and related environmental sciences, Computer Graphics and Computer-Aided Design, Computer science, Augmented Reality and its Applications, Process (computing), Human-Computer Interaction, Operating system, FOS: Biological sciences, Computer Science, Physical Sciences, Computer vision, Computer Vision and Pattern Recognition

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
1
Average
Average
Average
gold