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A Model of Content Structure for a Serious Educational Game Related to the Military and Historical Heritage Presented through the “Mission Opalchenets”

Authors: Nikolay Noev; Iliya Valev; Stefka Kancheva; Vladimir Sapundjiev;

A Model of Content Structure for a Serious Educational Game Related to the Military and Historical Heritage Presented through the “Mission Opalchenets”

Abstract

The article discusses methodology and structure of the content of Serious Educational Game related to the military and historical heritage “Mission Opalchenets” (working title) according to learning objective. The goal of this initiative is to achieve a specific level of knowledge and skills in users in the area of military and historical heritage of Bulgaria. The authors' thesis is that any cognitive level can be appropriately represented in the IT environment of the serious educational game.

Keywords

Serious game, Military-historical heritage, Interactive teaching method, Information technology, T58.5-58.64

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    influence
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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
2
Average
Average
Average
gold