
Cet article vise à décrire le processus de création d'une application de Réalité Augmentée (RA) comme moyen d'expression : de la production à l'exposition. Cette étude décrit le développement d'une application de RA présentée à Expo SIGraDi 3D/20. Une miniature Moai a été numérisée à travers des techniques de photogrammétrie numérique pour l'acquisition de sa forme et de ses dimensions. Le modèle 3D a été généré et optimisé pour être visualisé en RA. Le processus est reproductible et fournit une avancée sur la documentation et le développement dans les applications de RA basées sur la photogrammétrie numérique.
Este artículo tiene como objetivo describir el proceso de creación de una aplicación de Realidad Aumentada (RA) como un medio de expresión: desde la producción hasta la exposición. Este estudio describe el desarrollo de una aplicación de RA presentada en Expo SIGraDi 3D/20.Una miniatura Moai fue escaneada a través de técnicas de fotogrametría digital para la adquisición de su forma y dimensiones. El modelo 3D fue generado y optimizado para ser visto en RA. El proceso es replicable y proporciona un avance en la documentación y desarrollo en aplicaciones de RA basadas en fotogrametría digital.
This article aims at describing the creation process of an Augmented Reality (AR) application as a mean of expression: from production to exhibition.This study describes the development of an AR application presented at Expo SIGraDi 3D/20.A Moai miniature was scanned through digital photogrammetry techniques for acquisition of its shape and dimensions.The 3D model was generated and optimized to be viewed in AR.The process is replicable and provides an advance on documentation and development in AR applications based on digital photogrammetry.
This article aims at describing the creation process of an Augmented Reality (AR) application as a mean of expression: from production to exhibition.This study describes the development of an AR application presented at Expo SIGraDi 3D/20.A Moai miniature was scanned through digital photogrammetry techniques for acquisition of its shape and dimensions.The 3D model was generated and optimized to be viewed in AR.The process is replicable and provides an advance on documentation and development in AR applications based on digital photogrammetry.
تهدف هذه المقالة إلى وصف عملية إنشاء تطبيق الواقع المعزز كوسيلة للتعبير: من الإنتاج إلى المعرض. تصف هذه الدراسة تطوير تطبيق الواقع المعزز المقدم في إكسبو SIGraDi 3D/20.a تم مسح نموذج مواي المصغر من خلال تقنيات المسح التصويري الرقمي لاكتساب شكله وأبعاده. تم إنشاء نموذج ثلاثي الأبعاد وتحسينه ليتم عرضه في الواقع المعزز. العملية قابلة للتكرار وتوفر تقدمًا في التوثيق والتطوير في تطبيقات الواقع المعزز بناءً على المسح التصويري الرقمي.
Artificial intelligence, Virtual Presence and Embodiment in VR Research, Exhibition, Augmented reality, Documentation, Visual arts, Computer graphics (images), 3d model, Geology, FOS: Earth and related environmental sciences, 3D Geospatial Modelling Techniques, Computer science, Structure from Motion, Augmented Reality and its Applications, Process (computing), Programming language, Earth and Planetary Sciences, Human-Computer Interaction, Operating system, Photogrammetry, Computer Science, Physical Sciences, Solid modeling, Computer vision, Computer Vision and Pattern Recognition, Art
Artificial intelligence, Virtual Presence and Embodiment in VR Research, Exhibition, Augmented reality, Documentation, Visual arts, Computer graphics (images), 3d model, Geology, FOS: Earth and related environmental sciences, 3D Geospatial Modelling Techniques, Computer science, Structure from Motion, Augmented Reality and its Applications, Process (computing), Programming language, Earth and Planetary Sciences, Human-Computer Interaction, Operating system, Photogrammetry, Computer Science, Physical Sciences, Solid modeling, Computer vision, Computer Vision and Pattern Recognition, Art
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