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doi: 10.3733/ucanr.8625
Author(s): Borba, John; Diaz, Claudia; Horowitz, Marcel; Iaccopucci, Anne; Klisch, Shannon; Lewis, Kendra; Soule, Katherine; Worker, Steven | Abstract: Thought his project you will learn how to use film to tell a story and understand the technology behind the digital tools needed to create and collaborate on a film. •Learn to plan your film through storyboards and scripts in the pre-production stage •Learn how to use a video camera, lighting, sound, and composition to get the results you want during the production stage •Learn how to edit video clips to create your final product in the post-production stage This sheet outlines activity ideas at beginning, intermediate, and advanced levels of skill; also gives suggestions on how to tie the activity to STEM, healthy living, citizenship, and leadership goals.
video cameras, 4-H projects
video cameras, 4-H projects
citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |