
A novel interpolation-based model for the computation of the Gray Level Co-occurrence Matrix (GLCM) is presented. The model enables GLCM computation for any real-valued angles and offsets, as opposed to the traditional, lattice-based model. A texture directionality estimation algorithm is defined using the GLCM-derived correlation feature. The robustness of the algorithm with respect to image blur and additive Gaussian noise is evaluated. It is concluded that directionality estimation is robust to image blur and low noise levels. For high noise levels, the mean error increases but remains bounded. The performance of the directionality estimation algorithm is illustrated on fluorescence microscopy images of fibroblast cells. The algorithm was implemented in C++ and the source code is available in an openly accessible repository.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 1 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
