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Annals of computer science and information systems
Article . 2020 . Peer-reviewed
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https://dx.doi.org/10.60692/hn...
Other literature type . 2020
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Other literature type . 2020
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Proxemic Environments: A Framework for Developing Mobile Applications based on Proxemic Interactions

البيئات التقريبية: إطار لتطوير تطبيقات الهاتف المحمول على أساس التفاعلات التقريبية
Authors: Paulo Pérez; Philippe Roose; Yudith Cardinale; Marc Dalmau; Dominique Masson; Nadine Couture;

Proxemic Environments: A Framework for Developing Mobile Applications based on Proxemic Interactions

Abstract

La diffusion généralisée des appareils intelligents et mobiles connectés en permanence à Internet a facilité le contact et l'interaction des utilisateurs avec d'autres personnes, appareils et avec leur environnement physique. L'interaction proxémique, dérivée de la théorie proxémique, se concentre sur la façon dont l'interaction homme-machine (HCI) fonctionne avec les appareils intelligents, en utilisant les cinq dimensions proxémiques : Distance, Identité, Localisation, Mouvement et Orientation (DILMO). Les outils actuels pour développer des applications proxémiques nécessitent des appareils fixes qui rendent difficile la création d'applications mobiles proxémiques. Dans ce travail, nous proposons un cadre pour gérer tous les composants dans un environnement proxémique (c'est-à-dire, les objets d'interaction et les dimensions DILMO qui régissent l'HCI). Nous démontrons et évaluons l'efficacité et la pertinence de notre cadre, à travers le développement de deux applications mobiles proxémiques, comme preuve de concept.

La difusión generalizada de dispositivos inteligentes y móviles conectados continuamente a Internet ha facilitado el contacto y la interacción de los usuarios con otras personas, dispositivos y con su entorno físico. La interacción proxémica, derivada de la teoría de la proxemia, se centra en cómo funciona la Interacción Persona-Ordenador (HCI) con dispositivos inteligentes, utilizando las cinco dimensiones proxémicas: Distancia, Identidad, Ubicación, Movimiento y Orientación (DILMO). Las herramientas actuales para desarrollar aplicaciones proxémicas requieren dispositivos fijos que dificulten la construcción de aplicaciones móviles proxémicas. En este trabajo, proponemos un marco para gestionar todos los componentes en un entorno proxémico (es decir, objetos de interacción y dimensiones DILMO que rigen la HCI). Demostramos y evaluamos la efectividad e idoneidad de nuestro marco, a través del desarrollo de dos aplicaciones móviles proxémicas, como prueba de concepto.

The widespread diffusion of smart and mobile devices continuously connected to the Internet has facilitated the users' contact and interaction with other people, devices, and with their physical surroundings.Proxemic interaction, derived from proxemics theory, focuses on how Human-Computer Interaction (HCI) works with smart devices, using the five proxemic dimensions: Distance, Identity, Location, Movement, and Orientation (DILMO).The current tools for developing proxemic applications require fixed devices that make it difficult to build proxemic mobile apps.In this work, we propose a framework to manage all components in a proxemic environment (i.e., interaction objects and DILMO dimensions that govern the HCI).We demonstrate and evaluate the effectiveness and suitability of our framework, through the development of two proxemic mobile applications, as proof-of-concept.

أدى الانتشار الواسع للأجهزة الذكية والمتنقلة المتصلة بالإنترنت باستمرار إلى تسهيل اتصال المستخدمين وتفاعلهم مع الأشخاص والأجهزة الأخرى ومع محيطهم المادي. ويركز التفاعل الوشيك، المستمد من نظرية التقارب، على كيفية عمل التفاعل بين الإنسان والحاسوب (HCI) مع الأجهزة الذكية، باستخدام الأبعاد التقاربية الخمسة: المسافة والهوية والموقع والحركة والتوجيه (DILMO). تتطلب الأدوات الحالية لتطوير التطبيقات التقاربية أجهزة ثابتة تجعل من الصعب بناء تطبيقات الجوال التقاربية. في هذا العمل، نقترح إطارًا لإدارة جميع المكونات في بيئة تقاربية (أي كائنات التفاعل وأبعاد DILMO التي تحكم HCI). نحن نوضح ونقيم فعالية وملاءمة إطارنا، من خلال تطوير اثنين من تطبيقات الجوال التقاربية، كدليل على المفهوم.

Keywords

Human–computer interaction, User Experience and Design Research in HCI, Activity Recognition in Pervasive Computing Environments, Mobile device, Information technology, QA75.5-76.95, Proxemics, T58.5-58.64, Computer science, Interaction Design, Human-Computer Interaction, Context-Aware Applications, World Wide Web, Tangible User Interfaces in Human-Computer Interaction, Tangible User Interfaces, Electronic computers. Computer science, Computer Science, Physical Sciences, Interaction Techniques, Mobile Interaction, Computer Vision and Pattern Recognition

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    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
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    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
1
Average
Average
Average
Published in a Diamond OA journal