
Abstract This paper presents a 3-dimensional biomechanical model of human body that consists of three layers different mechanical properties, namely the skin, soft tissue and bone. Based on the theory of contact mechanics and analyzing the contact characteristics between the deformable human body and a garment, we simulate the dynamic mechanical interactions between the two by considering the garment as an elastic shell with large deformation. The contact between human body and garment is modeled as a dynamic sliding interface. A finite element method is used in the time domain for deriving a numerical solution of the dynamic contact problem. Using a numerical computing method, we can compute the 3D distribution of the pressure, stress and deformation in the garment and the human body, and visualize them in color contour plots. We implement the numerical computation of the model by using commercial finite element software on a Pentium III PC computer with an example of wearing tight-fitting trousers from ...
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 30 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
