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Decision Analysis
Article
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Article . 2020
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Decision Analysis
Article . 2020 . Peer-reviewed
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Article . 2021
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Optimal Off-line Experimentation for Games

Optimal off-line experimentation for games
Authors: Theodore T. Allen; Olivia K. Hernandez; Abdullah Alomair;

Optimal Off-line Experimentation for Games

Abstract

Many business situations can be called “games” because outcomes depend on multiple decision makers with differing objectives. Yet, in many cases, the payoffs for all combinations of player options are not available, but the ability to experiment off-line is available. For example, war-gaming exercises, test marketing, cyber-range activities, and many types of simulations can all be viewed as off-line gaming-related experimentation. We address the decision problem of planning and analyzing off-line experimentation for games with an initial procedure seeking to minimize the errors in payoff estimates. Then, we provide a sequential algorithm with reduced selections from option combinations that are irrelevant to evaluating candidate Nash, correlated, cumulative prospect theory or other equilibria. We also provide an efficient formula to estimate the chance that given Nash equilibria exists, provide convergence guarantees relating to general equilibria, and provide a stopping criterion called the estimated expected value of perfect off-line information (EEVPOI). The EEVPOI is based on bounded gains in expected utility from further off-line experimentation. An example of using a simulation model to illustrate all the proposed methods is provided based on a cyber security capture-the-flag game. The example demonstrates that the proposed methods enable substantial reductions in both the number of test runs (half) compared with a full factorial and the computational time for the stopping criterion.

Related Organizations
Keywords

game theory, Management decision making, including multiple objectives, applications, experimental, statistics, Experimental studies, security, Decision theory

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
2
Average
Average
Average
bronze