
This article addresses the ways in which larp can be used as Performance-as-Research (PaR), and the ways in which documentation practices can serve that purpose. It is my intention to bring larp into the conversations predominant in performance studies about the ethics and efficacy of documenting ephemeral events, encourage critical approaches towards documentation practices, and open up further discussion around documentation practices of larps and other analog games in various communities around the world.
Communication technology and digital media studies
Communication technology and digital media studies
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