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Digital pharaoh: Archaeology, public education and interactive entertainment

Authors: Ethan Watrall;

Digital pharaoh: Archaeology, public education and interactive entertainment

Abstract

AbstractOnly recently have archaeologists begun to accept interactive digital media as a suitable medium for the delivery of archaeological information. Unfortunately, this new recognition has yet to include interactive digital entertainment. In general, archaeologists are ignorant of the effects that interactive entertainment has on the public's perception of archaeology and the human past. The purpose of this paper is to provide an introduction to archaeologically-oriented interactive entertainment. Emphasis will be placed on the impact that computer games have on the public's perception of archaeology, archaeologists and the human past. Ultimately, the paper encourages public archaeologists to become ‘change agents’ in the interactive entertainment industry to ensure the ethical and moral representation of the archaeological discipline as well as human culture, both past and present.

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    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    10
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Top 10%
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    Top 10%
    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
Powered by OpenAIRE graph
Found an issue? Give us feedback
selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
10
Top 10%
Top 10%
Average
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