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Game Jams - energized, fast-paced get-togethers of developers and artists to make digital games - have recently emerged as a way to generate and inspire novel game ideas and new ways of thinking. We intend to introduce the CHI community to this collaborative, fast-paced method of design by holding a game jam with an emphasis on developing novel user inputs as a way to explore HCI and to connect participants from diverse backgrounds. This game jam will introduce a successful model from a related field to the HCI agenda while developing collaborations between the two growing areas.
Rapid prototyping, Architectures Matérielles, Cryptographie et sécurité, Génie logiciel, Videogames, Interface design, Game development, Modélisation et simulation, Systèmes embarqués, Interface homme-machine
Rapid prototyping, Architectures Matérielles, Cryptographie et sécurité, Génie logiciel, Videogames, Interface design, Game development, Modélisation et simulation, Systèmes embarqués, Interface homme-machine
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 11 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 10% |
| views | 12 | |
| downloads | 7 |

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