
In this paper, we compare gamepad and touchscreen interfaces for action selection tasks in computer games. Touchscreens are now widely used for computer games on tablets, smartphones and hand-held game consoles. However, in general, game players are considered to prefer a gamepad over a touchscreen. The motivation for this research is to compare gamepad and touchscreen interfaces. Our results show that the touchscreen interface achieved better than or similar results to the gamepad interface. We believe that our results can provide a guideline for choosing and designing interfaces for computer games.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 13 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
