
doi: 10.1109/mcg.2006.120
pmid: 17120907
Users play a central role in visualization. The ultimate aim of visualization is to provide insight to users, not just to produce images. Since the late 1980s, our field has spent much effort on developing new methods to help users obtain insight, and we have made a lot of progress. Many researchers nowadays use visualization routinely to understand the results of their measurements and simulations. However, many problems still exist, and not every method reaches its intended audience. In recent years, discussion has focused on the position of our field and which goals to pursue. In this article, the author considers the issue from the perspective of the day-to-day practice of academic visualization research
User-Computer Interface, Software Design, Computer Graphics, Information Storage and Retrieval, Software
User-Computer Interface, Software Design, Computer Graphics, Information Storage and Retrieval, Software
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 33 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 10% |
