
Discusses how to train computer graphics-oriented students to be able to use the computer to its full artistic potential, with application both of programming and art-related issues. Students create computer art graphics inspired by scientific concepts, to match the curricular content of other courses they are taking concurrently. The integrative visual training involves both the process and the product of the students' work. Due to the integrative instruction of art and science issues, students might learn about specific subject areas by applying visual thinking and inventing subject-related activities which involve visualizing information. Two main methods of integration were applied: (1) integrative project assignments, aimed at provoking the students to apply visual thinking and learning, and (2) art assignments, inspiring the students to create artwork inspired by scientific concepts.
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