
In terms of mounting a computer on the body, the computer's weight, size, shape, placement and method of attachment can elicit a number of effects. Inappropriate design may mean that the wearer is unable to perform specific tasks or achieve goals. Excessive stress on the body may result in perceptions of discomfort, which may in turn affect task performance, but ultimately raises issues of health and safety. This paper proposes a methodology for assessing the affects of wearing a computer in terms of physiological energy expenditure, the biomechanical effects due to changes in movement patterns, posture and perceptions of localised pain and discomfort due to musculoskeletal loading, and perceptions of well- being through comfort assessment. From ratings of these effects the paper proposes 5 levels to determine the wearability of a computer.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 44 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
