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Vectorization in graphics recognition: to thin or not to thin

Authors: Tombre, Karl; Tabbone, Salvatore;

Vectorization in graphics recognition: to thin or not to thin

Abstract

Vectorization, i.e. raster-to-vector conversion, is a central part of graphics recognition problems. In this paper, we discuss the pros and the cons of basing one's vectorization process on skeletonization. While distance skeletons have proven to be robust and precise, they tend to distort the results at line extremities and junctions. In these cases, contour-matching approaches yield better results, but they have their own specific problems. A perspective is probably to combine the best of both methods.

Keywords

[INFO.INFO-OH] Computer Science [cs]/Other [cs.OH], vectorisation, vectorization, skeleton, graphics recognition, reconnaissance de graphiques, squelette

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    19
    popularity
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    Top 10%
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
19
Top 10%
Top 10%
Average