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Feedback in the Motor Skill Domain

Authors: Yulita Hanum P. Iskandar; Lester Gilbert; Gary B. Wills;

Feedback in the Motor Skill Domain

Abstract

Feedback is an important ingredient to enhance athletes' skill acquisition. Currently, feedback design in the motor skill domain via Computer-based Sport Training (CBST) can be categorized as: (1) feedback content, such as speed, accuracy, movement, time, and reaction time, (2) providing athletes with access to their feedback via an appropriate user interface, and (3) feedback modality, such as visual, audio, tactile, and haptic. The current feedback is led by technology and does not explicitly address the pedagogical issues on the achievement of intended training outcomes. To overcome the limitations of current feedback design in CBST, this paper suggests the design of feedback that is based on a pedagogical approach.

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
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