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Training Teamwork Skills Using MMORPGs

Authors: Dai-Yi Wang; Ying-An Chen;

Training Teamwork Skills Using MMORPGs

Abstract

Many researchers speculated that Massively Multiplayer Online Role-Playing Games (MMORPGs) could create a problem-based learning environment for students to learn teamwork skills. In this study, a highly interactive MMORPG, World of War craft (WoW) was adopted and one-group pretest posttest experiment was designed to answer two questions: (a) Do studentsi¦ teamwork skills enhance through team playing in WoW? (b) Do training outcomes vary by the roles that students play in the game? (c) Are training outcomes related to the degree of the flow experience the students have? Unfortunately, the experimental results did not support that WoW is effective in training teamwork skills.

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
4
Top 10%
Average
Average
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