
doi: 10.1109/92.502191
The use of a realistic component library with multiple implementations of operators results in cost-efficient designs ; slow components can then be used on noncritical paths and the more expensive components on only the critical paths. This paper presents a cost-optimized algorithm for selecting components and pipelining a data-flow graph, given such a library, and throughput and latency constraints. Experimental results on several large examples indicate the importance of component selection as a parameter in design exploration. © 1996 IEEE.
Component selection; DSP synthesis; Latency; Multiple-implementation libraries; Pipelines/pipelining; Throughput
Component selection; DSP synthesis; Latency; Multiple-implementation libraries; Pipelines/pipelining; Throughput
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