
Summary: A book embedding of a graph consists of a linear ordering of the vertices along a line in 3-space (the spine) and an assignment of edges to half-planes with the spine as boundary (the pages) so that edges assigned to the same page can be drawn on that page without crossings. Given a graph \(G=(V,E)\), let \(f:V\to\mathbb{N}\) be a function such that \(1\leq f(v)\leq\deg(v)\). We present a Las Vegas algorithm which produces a book embedding of \(G\) with \(O(\sqrt{| E | \cdot\max_v\lceil \deg(v)/f(v) \rceil})\) pages such that at most \(f(v)\) edges incident to a vertex \(v\) are on a single page. This result generalises that of \textit{S. M. Malitz} [J. Algorithms 17, 71--84 (1994; Zbl 0810.68102)].
Page number, Las Vegas algorithm, Graph theory (including graph drawing) in computer science, Page degree, Pushdown graph, Book thickness, Multilayer VLSI, Graph, Book embedding
Page number, Las Vegas algorithm, Graph theory (including graph drawing) in computer science, Page degree, Pushdown graph, Book thickness, Multilayer VLSI, Graph, Book embedding
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