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Theoretical Computer Science
Article
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Theoretical Computer Science
Article . 2008
License: Elsevier Non-Commercial
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Theoretical Computer Science
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Complexity of question/answer games

Authors: Sarmad Abbasi; Numan Sheikh;

Complexity of question/answer games

Abstract

The referred paper is focused on the boundary between the game and complexity theory. It deals with a special type of 2-players game on an acyclic graph, where one of the players chooses a set of vertices and the second player chooses one of the edges starting in one of the chosen vertices. The game is repeated with a limited number of moves. The first player wins when the second player has no other move but the terminal one. The main results characterize the complexity of the considered Q/A games and of some of their modifications. It is also shown that for general strategies the problem is NP complete.

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Keywords

Analysis of algorithms and problem complexity, Q/A game, 2-person games, Theoretical Computer Science, Computational complexity, Polynomial-time hierarchy, Perfect information games, Complexity of game, Combinatorial games, Games involving graphs, Game on a graph, 2-players game, Computer Science(all)

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
hybrid