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Procedia Computer Science
Article . 2014 . Peer-reviewed
License: CC BY NC ND
Data sources: Crossref
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Procedia Computer Science
Article . 2014
License: CC BY NC ND
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
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Conference object . 2025
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Gamification Patterns for Gamification Applications

Authors: Ašeriškis, Darius; Damaševičius, Robertas;

Gamification Patterns for Gamification Applications

Abstract

AbstractRecently, gamification has gained popularity in the development of enterprise information systems. Gamification is usually implemented using game elements combined with game mechanics that encourage competition between game players trying to reach some objectives or quantifiable outcome. Most games contain certain common aspects that are frequently created or reinvented for each new game. Solutions to these aspects may vary system to system but they have many commonalities. The concept of design patterns, which so far have proven successful in object-oriented design and software engineering, seeks to communicate these solutions in an easy to understand manner. We extract gamification patterns from known gamified systems and describe them using the Machinations modelling tool and the pattern description scheme. A case study shows how patterns can be used in practice.

Country
Lithuania
Related Organizations
Keywords

modelling, patterns;, gamification, patterns, Gamification, game mechanics

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    popularity
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    Top 10%
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
36
Top 10%
Top 10%
Top 10%
Green
gold