
A straight-line drawing of a graph $G$ is a mapping which assigns to each vertex a point in the plane and to each edge a straight-line segment connecting the corresponding two points. The rectilinear crossing number of a graph $G$, $\overline{cr}(G)$, is the minimum number of crossing edges in any straight-line drawing of $G$. Determining or estimating $\overline{cr}(G)$ appears to be a difficult problem, and deciding if $\overline{cr}(G)\leq k$ is known to be NP-hard. In fact, the asymptotic behavior of $\overline{cr}(K_n)$ is still unknown. In this paper, we present a deterministic $n^{2+o(1)}$-time algorithm that finds a straight-line drawing of any $n$-vertex graph $G$ with $\overline{cr}(G) + o(n^4)$ crossing edges. Together with the well-known Crossing Lemma due to Ajtai et al. and Leighton, this result implies that for any dense $n$-vertex graph $G$, one can efficiently find a straight-line drawing of $G$ with $(1 + o(1))\overline{cr}(G)$ crossing edges.
Appears in the Proceedings of the 24th International Symposium on Graph Drawing and Network Visualization (GD 2016)
Computational Geometry (cs.CG), FOS: Computer and information sciences, QA Mathematics / matematika, Combinatorial optimization, regularity lemmas, Programming involving graphs or networks, straight-line drawings, quasi-random graphs, FOS: Mathematics, Computer Science - Computational Geometry, Mathematics - Combinatorics, crossing number, Combinatorics (math.CO)
Computational Geometry (cs.CG), FOS: Computer and information sciences, QA Mathematics / matematika, Combinatorial optimization, regularity lemmas, Programming involving graphs or networks, straight-line drawings, quasi-random graphs, FOS: Mathematics, Computer Science - Computational Geometry, Mathematics - Combinatorics, crossing number, Combinatorics (math.CO)
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