
In this paper, we study the problem of consensus-based distributed Nash equilibrium (NE) seeking where a network of players, abstracted as a directed graph, aim to minimize their own local cost functions non-cooperatively. Considering the limited energy of players and constrained bandwidths, we propose a stochastic event-triggered algorithm by triggering each player with a probability depending on certain events, which improves communication efficiency by avoiding continuous communication. We show that the distributed algorithm with the developed event-triggered communication scheme converges to the exact NE exponentially if the underlying communication graph is strongly connected. Moreover, we prove that our proposed event-triggered algorithm is free of Zeno behavior. Finally, numerical simulations for a spectrum access game are provided to illustrate the effectiveness of the proposed mechanism by comparing it with some existing event-triggered methods.
distributed algorithm, event-triggered communication, Event-triggered communication, Distributed algorithm, Systems and Control (eess.SY), Discrete event control/observation systems, Electrical Engineering and Systems Science - Systems and Control, Nash equilibrium, Networked control, FOS: Electrical engineering, electronic engineering, information engineering, Stochastic systems in control theory (general), Equilibrium refinements
distributed algorithm, event-triggered communication, Event-triggered communication, Distributed algorithm, Systems and Control (eess.SY), Discrete event control/observation systems, Electrical Engineering and Systems Science - Systems and Control, Nash equilibrium, Networked control, FOS: Electrical engineering, electronic engineering, information engineering, Stochastic systems in control theory (general), Equilibrium refinements
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