
doi: 10.1007/bf00933795
It is shown that linear differential pursuit games with linear targets, if player controls are required to be piecewise constant or if player controls areL1-functions (but pursuer control is bang-bang whenever quarry control is), are equivalent to a linear, autonomous control problem. As a byproduct, a sufficient condition for terminating the game, in Pontryagin's sense, is obtained.
Controllability, Differential games (aspects of game theory)
Controllability, Differential games (aspects of game theory)
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