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image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Journal of Optimizat...arrow_drop_down
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
Journal of Optimization Theory and Applications
Article . 1979 . Peer-reviewed
License: Springer TDM
Data sources: Crossref
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
zbMATH Open
Article . 1979
Data sources: zbMATH Open
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Second-order game problem: Decision dynamics in gaming phenomena

Second-order game problems: Decision dynamics in gaming phenomena
Authors: Yu, P. L.;

Second-order game problem: Decision dynamics in gaming phenomena

Abstract

The paradigm of decision dynamics (Ref. 1) is used to describe the decision dynamics involving more than one decision-maker. The framework supplied in this paper is different from traditional game theory or differential games. Traditional simplicity assumptions are replaced by a more complicated, but more realistic, setting. Although many mathematically beautiful results in traditional game theory or differential games have disappeared in second-order games, the more realistic setting of the latter does make it easier for the decision-makers to find agood decision. Concepts of time optimality and time stability, and their necessary and/or sufficient conditions are described. Unconventional concepts of strategies and uncertainty involved in gaming phenomena are discussed. A highlight of the paper is a systematic discussion on reframing tactics of gaming situations, which do not exist in the context of traditional game theory or differential games. Various research topics are discussed at the end of the paper.

Related Organizations
Keywords

DECISION DYNAMICS, DIFFERENTIAL GAMES, Decision theory for games, SECOND-ORDER GAME PROBLEMS

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
37
Average
Top 10%
Average
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