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In John Tantalo’s on-line game Planarity the player is given a non-plane straight-line drawing of a planar graph. The aim is to make the drawing plane as quickly as possible by moving vertices. Pach and Tardos have posed a related problem: can any straight-line drawing of any planar graph with n vertices be made plane by vertex moves while keeping vertices fixed for some absolute constant ? It is known that three vertices can always be kept (if n¿=¿5). We still do not solve the problem of Pach and Tardos, but we report some progress. We prove that the number of vertices that can be kept actually grows with the size of the graph. More specifically, we give a lower bound of on this number. By the same technique we show that in the case of outerplanar graphs we can keep a lot more, namely vertices. We also construct a family of outerplanar graphs for which this bound is asymptotically tight.
citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 12 | |
popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 10% |