
This chapter provides a self-contained introduction to a collection of topics in computer science that focusses on the abstract, logical, and mathematical aspects of computing. First, mathematical structures called graphs are described that are used to model pairwise relations between objects from a certain collection. Second, abstract machines with a finite number of states called finite state automata are detailed. Third, mathematical models of computation are studied and their relationships to formal grammars are explained. Fourth, combinatorial logic is introduced, which describes logic circuits whose output is a pure function of the present input only. Finally, the degrees of complexity to solve a problem on a computer are outlined.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
